Testing the application of virtual reality as a tool for the education of patients with diabetes mellitus (COVEN - DIA)

Bilateral initiative facts

Promoter:
MOVING MEDICAL MEDIA s. r. o.(SK)
Bilateral initiative number:
SK-INNOVATION-BI011
Status:
Completed
Initial cost:
€10,000
Actual cost:
€10,000
Initiative Types:
Data collection
Workshop or seminar
Partners:
Helgelandssykehuset HF(NO)

Description

The overall objective of the initiative is to strengthen bilateral relations in the field of medical environment between Slovakia and Norway, using virtual technology.

The initiative consists of two activities:

1. Activity - Educational Seminar in Hospital in Sandnessjøen,

2. Activity - Data collection meeting in Hospital in Sandnessjøen. 

As a part of this initiative, the company develops COVEN VR - a solution that focuses on virtual reality used in healthcare to solve complex problems in education.

Coven VR - DIA : VR primarily helps the patient to better understand their health condition. Once

Summary of the results

The implementation of activities within the "Testing the application of virtual reality as a tool for the education of patients with diabetes mellitus (COVEN - DIA)" project brought significant results that specifically met the set objectives and indicators:
Educating Patients Through Virtual Reality: The first activity, an educational seminar at Helgeland Hospital in Sandnessjøen, and its extension to the hospital in Stokmarknes, introduced the COVEN VR system, enabling patients to gain a better understanding of their condition. Patients and healthcare staff experienced interactive scenarios illustrating the complications of diabetes mellitus firsthand.
Strengthening International Partnerships: The project supported the development and strengthening of business partnerships between Moving Medical Media from Slovakia and The Helgeland Hospital Trust in Norway. This collaboration was invaluable for the exchange of knowledge and experiences, enhancing educational methods.
Data Collection and Analysis: The second project activity focused on data collection, provided essential information about the effectiveness of using VR in patient education. The data gathered from both hospitals supported further development of VR applications.
Enhancement of Educational Outputs: The use of virtual reality as an educational tool significantly improved interactions between patients and healthcare workers, enhancing the effectiveness of education.
 

Information on the projects funded by the EEA and Norway Grants is provided by the Programme and Fund Operators in the Beneficiary States, who are responsible for the completeness and accuracy of this information.